Draw reflection of object on the floor using opengl utility toolkit glut drawing reflection capture the extra realism of the object in 3d programming for example bouncing ball having its reflection on the floor can make the bouncing scenario more beautiful and realistic.
Draw floor opengl.
This is sample sharpgl opengl make floor using triangle strip with grid size 256x256.
Fifth after failed in 3rd time see my solution.
I found glhint but it.
The example has a mode using opengl stenciling to avoid drawing the reflection not on the top of the floor.
First draw the black and the white strips for the board with the opengl program for chessboard.
Here i will show you how you might go about doing that.
Blending in opengl is commonly known as the technique to implement transparency within objects.
Initially stenciling is not used so if you look by holding down the left mouse button and moving at the dinosaur from below the floor you ll see a bogus dinosaur and appreciate how the basic technique works.
Understnad the logic and implement by your own.
March 17 2019.
Here we will just draw some scene using quads.
Transparency is all about objects or parts of them not having a solid color but having a combination of colors from the object itself and any other object behind it with varying intensity.
Second solve code with pen and paper.
If it s not that you have to set the znear of your camera lower but it doesn t seems to be that.
Draw a checker floor let build a chess board with computer graphics using opengl platform.
Source code can be downloaded fr.
First configure visual studio for glut.
Hope you get some help for beginners.
Fourth if failed to ac then optimize your code to the better version.
The aim all this is to be able to draw the floor in perspective to then analyse aliasing.
While it is not the immediate goal for this project sometimes you may want to create a floor ground ceiling or wall in your opengl game with python.
Read the following article to configure visual studio for glut and to get started with opengl.
First try to understand the problem statement.
I have also to analyze the existent anti aliasing opengl methods.
I read about those but i only found that opengl does not have any method in with you can specify for example supersampling parameters.
Please don t just copy paste the code.
Draw 2 shapes if it s ok draw 3 if ok continue to decomment.
When you find the bad glvertex3d quadruple comment the others and look what it does really.